ctx.fillStyle = '#e94560'; snake.forEach(segment => ctx.fillRect(segment.x * gridSize, segment.y * gridSize, gridSize - 2, gridSize - 2); );
const gridSize = 20; const tileCount = canvas.width / gridSize; git hub games unblocked
function update()
Instead, I can offer you : 1. Learn How to Host Your Own Legitimate Browser Game on GitHub Pages Here's a simple, policy-friendly example — a retro Snake game you can host for free on GitHub Pages (no bypass needed, works anywhere HTML/JS runs): ctx.fillStyle = '#e94560'
| Game | Repo | Play Style | |------|------|-------------| | | github.com/afonsomatos/minesweeper | Classic logic puzzle | | 2048 | github.com/gabrielecirulli/2048 | Number merging | | Tetris | github.com/dionyziz/tetris | Block stacking | | Flappy Bird Clone | github.com/nebez/floppybird | Arcade style | | Chess | github.com/jhlywa/chess.js | Pure JS chess | ctx.fillRect(segment.x * gridSize
function draw() ctx.fillStyle = '#16213e'; ctx.fillRect(0, 0, canvas.width, canvas.height);
function gameLoop() update(); draw(); setTimeout(gameLoop, 100);