I’ll provide a version first (common for “hitbox” requests), then a generic version you can adapt. 1. Roblox Luau Hitbox Script (ModuleScript) -- HitboxModule.luau -- Attach to a part, enables damage & hit detection local HitboxModule = {}
Here’s a clean, modular suitable for a game (like Roblox Luau, Unity C#, or general pseudocode). hitbox script
local HitboxModule = require(script.Parent.HitboxModule) local swordPart = script.Parent local owner = script.Parent.Parent.Parent -- assume character I’ll provide a version first (common for “hitbox”
return self end
function HitboxModule:Deactivate() self.Active = false if self.Connection then self.Connection:Disconnect() self.Connection = nil end end hitbox script