Idle Dice Import Code Generator [exclusive] Instant

// Generate 5 codes console.log("Batch Codes:", generator.generateBatch(5));

// Generate progression codes (level 1-5) for (let i = 1; i <= 5; i++) console.log(`Level $i Code:`, generator.generateProgressionCode(i));

// Generate custom code const customCode = generator.generateCustomCode( diceCount: 3, autoRoll: true, luck: 75, speed: 50, totalRolls: 5000, totalScore: 25000, highestRoll: 30, achievements: first_roll: true, dice_master: true ); console.log("Custom Code:", customCode); idle dice import code generator

// Generate specific progression code generateProgressionCode(level) const gameData = this.createDefaultGameData(); // Scale stats based on level const multiplier = Math.pow(2, level - 1); gameData.stats.totalRolls = 1000 * multiplier; gameData.stats.totalScore = 5000 * multiplier; gameData.dice.count = Math.min(5, Math.floor(level / 2) + 1); gameData.dice.upgrades.luck = Math.min(100, level * 10); gameData.dice.upgrades.speed = Math.min(100, level * 5); return this.encodeGameData(gameData);

// Create realistic game data with randomness createDefaultGameData() return version: this.version, dice: count: Math.floor(Math.random() * 5) + 1, // 1-5 dice upgrades: multiBuy: Math.random() > 0.5, autoRoll: Math.random() > 0.7, luck: Math.floor(Math.random() * 50), speed: Math.floor(Math.random() * 30) , stats: totalRolls: Math.floor(Math.random() * 10000), totalScore: Math.floor(Math.random() * 50000), highestRoll: Math.floor(Math.random() * 36) + 6, currentScore: Math.floor(Math.random() * 1000) , achievements: this.generateRandomAchievements(), settings: sound: Math.random() > 0.5, notifications: Math.random() > 0.3, theme: ['light', 'dark'][Math.floor(Math.random() * 2)] ; // Generate 5 codes console

// Usage examples: const generator = new IdleDiceGenerator();

// Generate codes with custom parameters generateCustomCode(params) { const gameData = { version: this.version, dice: 1, upgrades: false, autoRoll: params.autoRoll , stats: 6, currentScore: params.currentScore , achievements: params.achievements || {}, settings: params.settings || {} }; return this.encodeGameData(gameData); } } // Generate 5 codes console.log("Batch Codes:"

// Validate a code const decoded = generator.decodeImportCode(customCode); console.log("Decoded Data:", decoded);