Spray: Paint Script

-- Place inside a Tool (SprayCan) local tool = script.Parent local debris = game:GetService("Debris") local SPRAY_DISTANCE = 8 -- studs local SPRAY_SIZE = 1.2 -- stud radius local PAINT_COLOR = Color3.new(1, 0.2, 0.3) -- hot pink

tool.Activated:Connect(function() local player = game.Players:GetPlayerFromCharacter(tool.Parent) if not player then return end spray paint script

This post breaks down — no fluff, just working examples. 1. Real-World Spray Paint Stencil Script (For Physical Murals) Before touching a can, write a stencil cutlist . This prevents over-spray and wasted paint. -- Place inside a Tool (SprayCan) local tool = script

-- Raycast from camera center local mouse = player:GetMouse() local ray = Ray.new(camera.CFrame.Position, (mouse.Hit.p - camera.CFrame.Position).Unit * SPRAY_DISTANCE) local hit, pos = workspace:FindPartOnRay(ray, character) pos = workspace:FindPartOnRay(ray