Unblocked Adventure Capitalist !!better!! Instant

.footer-note font-size: 0.7rem; text-align: center; margin-top: 16px; color: #bfb27a;

// Manager automation: every second also trigger manager auto-buy? Actually manager just gives auto-income // But managers in classic Adventure Capitalist: they auto-purchase the next business upgrade? Actually classic managers automate clicking profits? // In most idle games, managers automatically collect profits or auto-buy upgrades. // For simplicity & fun: managers will automatically attempt to buy the cheapest available business once every 2 seconds (for each manager level). // But for better "unblocked adventure capitalist" feel: managers will auto-buy the first (lowest) business that is not yet maxed out? // Let's do: Each manager (up to 3) will each attempt to buy a business in order (starting from business 0 up to managerIndex*2?) Actually simpler: // Managers = active auto-buyers: For each manager owned, every 1.8 seconds, attempt to buy the most affordable business that player can afford (if affordable). // That feels engaging. But we also need to avoid spam and keep performance. // Let's implement a separate auto-buy timer that uses manager count to make purchase attempts. let autoBuyInterval = null;

/* Header wealth area */ .wealth-area background: #00000066; border-radius: 60px; padding: 12px 24px; margin-bottom: 24px; text-align: center; backdrop-filter: blur(8px); border-bottom: 3px solid #ffd966; unblocked adventure capitalist

.price-tag font-size: 0.75rem; background: #000000aa; padding: 4px 12px; border-radius: 28px; font-family: monospace; font-weight: bold;

.profit-stats display: flex; justify-content: space-between; margin-top: 8px; color: #cfe8cf; font-weight: 500; font-size: 0.9rem; background: #0f2b1ad9; border-radius: 40px; padding: 6px 18px; // In most idle games, managers automatically collect

// Background profit simulation with requestAnimationFrame for smoothness? // But we already have setInterval for profit per second. We'll combine both: let lastProfitTime = Date.now(); function startProfitInterval() if (profitInterval) clearInterval(profitInterval); profitInterval = setInterval(() => applyProfit(); // also auto-save each 15 seconds saveGame(); , 1000);

.business-desc font-size: 0.7rem; color: #c2b280; display: flex; gap: 12px; margin-top: 4px; // Let's do: Each manager (up to 3)

// left info const infoDiv = document.createElement('div'); infoDiv.className = 'business-info'; infoDiv.innerHTML = ` <div class="business-name">$data.name</div> <div class="business-desc"> <span>💰 +$formatCash(incomePerUnit)/sec each</span> <span>📦 Owned: $biz.quantity</span> <span>⚡ Total: $formatCash(totalIncomeFromBiz)/s</span> </div> `;

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