function draw() ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.fillStyle = 'white'; ctx.font = '20px monospace'; ctx.fillText( Score: $score , 20, 40);

HTML:

function update() if (!gameRunning) return; // game logic

<button id="clickBtn">Press rapidly</button> <p>Time: <span id="timer">10</span> | Score: <span id="score">0</span></p> [GitHub Gist style – but here’s minimal index.html for launcher]

Base64 encode game names in navigation, decode with JS: